nmmo.entity.entity_manager module#
- class nmmo.entity.entity_manager.EntityGroup(realm)#
Bases:
Mapping
- property corporeal#
- cull()#
- get(k[, d]) D[k] if k in D, else d. d defaults to None. #
- items() a set-like object providing a view on D's items #
- keys() a set-like object providing a view on D's keys #
- property packet#
- reset()#
- spawn(entity)#
- update(actions)#
- values() an object providing a view on D's values #
- class nmmo.entity.entity_manager.NPCManager(realm)#
Bases:
EntityGroup
- actions(realm)#
- property corporeal#
- cull()#
- get(k[, d]) D[k] if k in D, else d. d defaults to None. #
- items() a set-like object providing a view on D's items #
- keys() a set-like object providing a view on D's keys #
- property packet#
- reset()#
- spawn()#
- update(actions)#
- values() an object providing a view on D's values #
- class nmmo.entity.entity_manager.PlayerManager(realm)#
Bases:
EntityGroup
- property corporeal#
- cull()#
- get(k[, d]) D[k] if k in D, else d. d defaults to None. #
- items() a set-like object providing a view on D's items #
- keys() a set-like object providing a view on D's keys #
- property packet#
- reset()#
- spawn()#
- spawn_individual(r, c, idx)#
- update(actions)#
- values() an object providing a view on D's values #