nmmo.entity.entity_manager module#
- class nmmo.entity.entity_manager.EntityGroup(realm)#
 Bases:
Mapping- property corporeal#
 
- cull()#
 
- get(k[, d]) D[k] if k in D, else d. d defaults to None.#
 
- items() a set-like object providing a view on D's items#
 
- keys() a set-like object providing a view on D's keys#
 
- property packet#
 
- reset()#
 
- spawn(entity)#
 
- update(actions)#
 
- values() an object providing a view on D's values#
 
- class nmmo.entity.entity_manager.NPCManager(realm)#
 Bases:
EntityGroup- actions(realm)#
 
- property corporeal#
 
- cull()#
 
- get(k[, d]) D[k] if k in D, else d. d defaults to None.#
 
- items() a set-like object providing a view on D's items#
 
- keys() a set-like object providing a view on D's keys#
 
- property packet#
 
- reset()#
 
- spawn()#
 
- update(actions)#
 
- values() an object providing a view on D's values#
 
- class nmmo.entity.entity_manager.PlayerManager(realm)#
 Bases:
EntityGroup- property corporeal#
 
- cull()#
 
- get(k[, d]) D[k] if k in D, else d. d defaults to None.#
 
- items() a set-like object providing a view on D's items#
 
- keys() a set-like object providing a view on D's keys#
 
- property packet#
 
- reset()#
 
- spawn()#
 
- spawn_individual(r, c, idx)#
 
- update(actions)#
 
- values() an object providing a view on D's values#