icon Authorship, License, Disclaimer#

I, [Joseph Suarez], am the primary author of Neural MMO. I plan to continue development for at least the duration of my EECS PhD at MIT or until someone convinces me that there is a better way to solve AGI.

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Neural MMO was originally named “Projekt: Godsword” (God-Sword). The name comes from two sources: CD Projekt Red, my personal favorite game dev studio, and OldSchool Runescape, which contains an iconic set of weapons called godswords. The latter is a particularly good model for AI environments; the former is more of a soft inspiration. We now refer to the project simply as (the first) Neural MMO.

Some assets previously used in this project belong to Jagex, the creators of Runescape, such as

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